Initial commit v1
This commit is contained in:
@@ -0,0 +1,174 @@
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'use client'
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import { strokesReceived, scoreColorClass, formatVsPar } from '@/lib/handicap'
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import type { Hole, Player } from '@/app/(app)/rounds/[id]/scorecard/page'
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type Props = {
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holes: Hole[]
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players: Player[]
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scores: Record<string, number>
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onTapScore: (player: Player, hole: Hole) => void
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isActive: boolean
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}
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export function FullGrid({ holes, players, scores, onTapScore, isActive }: Props) {
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const totalHoles = holes.length
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const front = holes.filter((h) => h.hole_number <= 9)
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const back = holes.filter((h) => h.hole_number > 9)
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const hasBoth = front.length > 0 && back.length > 0
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function getGross(playerId: string, hole: Hole) {
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return scores[`${playerId}-${hole.id}`] ?? null
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}
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function getNet(playerId: string, hole: Hole) {
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const gross = getGross(playerId, hole)
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if (gross === null) return null
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const ch = players.find((p) => p.user_id === playerId)?.course_handicap ?? 0
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return gross - strokesReceived(ch, hole.stroke_index, totalHoles)
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}
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function subtotal(playerId: string, holeSet: Hole[], fn: (p: string, h: Hole) => number | null) {
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const values = holeSet.map((h) => fn(playerId, h)).filter((v): v is number => v !== null)
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return values.length === holeSet.length ? values.reduce((a, b) => a + b, 0) : null
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}
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const parFront = front.reduce((s, h) => s + h.par, 0)
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const parBack = back.reduce((s, h) => s + h.par, 0)
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const parTotal = parFront + parBack
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return (
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<div className="overflow-x-auto">
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<table className="min-w-full text-xs border-collapse">
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<thead>
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<tr className="bg-muted/50 text-muted-foreground">
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<th className="sticky left-0 z-10 bg-muted/50 px-3 py-2 text-left font-medium min-w-[100px]">
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Player
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</th>
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{front.map((h) => (
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<th key={h.id} className="px-2 py-2 text-center font-medium w-8">
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{h.hole_number}
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</th>
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))}
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{hasBoth && (
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<th className="px-2 py-2 text-center font-semibold w-10 bg-muted">Out</th>
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)}
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{back.map((h) => (
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<th key={h.id} className="px-2 py-2 text-center font-medium w-8">
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{h.hole_number}
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</th>
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))}
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{hasBoth && (
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<th className="px-2 py-2 text-center font-semibold w-10 bg-muted">In</th>
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)}
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<th className="px-2 py-2 text-center font-semibold w-12 bg-muted">Tot</th>
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<th className="px-2 py-2 text-center font-bold w-12 bg-muted">Net</th>
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</tr>
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{/* Par row */}
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<tr className="bg-muted/20 text-muted-foreground border-b">
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<td className="sticky left-0 z-10 bg-muted/20 px-3 py-1 text-xs italic">Par</td>
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{front.map((h) => (
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<td key={h.id} className="px-2 py-1 text-center">
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{h.par}
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</td>
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))}
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{hasBoth && (
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<td className="px-2 py-1 text-center font-medium bg-muted">{parFront}</td>
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)}
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{back.map((h) => (
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<td key={h.id} className="px-2 py-1 text-center">
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{h.par}
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</td>
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))}
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{hasBoth && (
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<td className="px-2 py-1 text-center font-medium bg-muted">{parBack}</td>
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)}
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<td className="px-2 py-1 text-center font-medium bg-muted">{parTotal}</td>
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<td className="px-2 py-1 text-center bg-muted" />
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</tr>
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</thead>
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<tbody className="divide-y">
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{players.map((player, pi) => {
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const frontOut = subtotal(player.user_id, front, getGross)
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const backIn = subtotal(player.user_id, back, getGross)
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const total =
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frontOut !== null && backIn !== null
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? frontOut + backIn
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: hasBoth
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? null
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: subtotal(player.user_id, holes, getGross)
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const netTotal = subtotal(player.user_id, holes, getNet)
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const netVsPar = netTotal !== null ? netTotal - parTotal : null
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return (
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<tr key={player.user_id} className={pi % 2 === 0 ? '' : 'bg-muted/20'}>
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<td className="sticky left-0 z-10 bg-background px-3 py-2 font-medium truncate max-w-[100px]">
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{player.profile?.display_name}
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</td>
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{front.map((h) => {
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const gross = getGross(player.user_id, h)
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const grossVsPar = gross !== null ? gross - h.par : null
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return (
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<td
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key={h.id}
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className="px-1 py-1.5 text-center"
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onClick={() => isActive && onTapScore(player, h)}
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>
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<span
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className={`flex h-6 w-6 mx-auto items-center justify-center text-xs cursor-pointer ${
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gross !== null ? scoreColorClass(grossVsPar) : 'text-muted-foreground'
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}`}
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>
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{gross ?? '·'}
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</span>
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</td>
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)
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})}
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{hasBoth && (
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<td className="px-2 py-1.5 text-center font-semibold bg-muted/30">
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{frontOut ?? '—'}
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</td>
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)}
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{back.map((h) => {
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const gross = getGross(player.user_id, h)
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const grossVsPar = gross !== null ? gross - h.par : null
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return (
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<td
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key={h.id}
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className="px-1 py-1.5 text-center"
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onClick={() => isActive && onTapScore(player, h)}
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>
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<span
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className={`flex h-6 w-6 mx-auto items-center justify-center text-xs cursor-pointer ${
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gross !== null ? scoreColorClass(grossVsPar) : 'text-muted-foreground'
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}`}
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>
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{gross ?? '·'}
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</span>
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</td>
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)
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})}
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{hasBoth && (
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<td className="px-2 py-1.5 text-center font-semibold bg-muted/30">
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{backIn ?? '—'}
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</td>
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)}
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<td className="px-2 py-1.5 text-center font-semibold bg-muted/30">
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{total ?? '—'}
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</td>
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<td className="px-2 py-1.5 text-center font-bold bg-muted/30">
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{netVsPar !== null ? formatVsPar(netVsPar) : '—'}
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</td>
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</tr>
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)
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})}
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</tbody>
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</table>
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</div>
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)
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}
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@@ -0,0 +1,168 @@
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'use client'
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import { useRef } from 'react'
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import { ChevronLeft, ChevronRight } from 'lucide-react'
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import { strokesReceived, formatVsPar, scoreColorClass } from '@/lib/handicap'
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import type { Hole, Player } from '@/app/(app)/rounds/[id]/scorecard/page'
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type Props = {
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hole: Hole
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holeIndex: number
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totalHoles: number
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players: Player[]
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scores: Record<string, number>
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runningTotals: Record<string, { net: number; gross: number; holesPlayed: number }>
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isActive: boolean
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onPrev: () => void
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onNext: () => void
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onTapScore: (player: Player) => void
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}
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export function HoleView({
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hole,
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holeIndex,
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totalHoles,
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players,
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scores,
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runningTotals,
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isActive,
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onPrev,
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onNext,
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onTapScore,
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}: Props) {
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const touchStartX = useRef<number>(0)
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function handleTouchStart(e: React.TouchEvent) {
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touchStartX.current = e.touches[0].clientX
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}
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function handleTouchEnd(e: React.TouchEvent) {
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const diff = touchStartX.current - e.changedTouches[0].clientX
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if (diff > 50) onNext()
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if (diff < -50) onPrev()
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}
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return (
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<div
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className="flex flex-col flex-1"
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onTouchStart={handleTouchStart}
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onTouchEnd={handleTouchEnd}
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>
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{/* Hole header */}
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<div className="flex items-center justify-between border-b bg-muted/30 px-4 py-3">
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<button
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onClick={onPrev}
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disabled={holeIndex === 0}
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className="flex h-10 w-10 items-center justify-center rounded-full hover:bg-muted disabled:opacity-30"
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>
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<ChevronLeft className="h-5 w-5" />
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</button>
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<div className="text-center">
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<div className="text-lg font-bold">Hole {hole.hole_number}</div>
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<div className="text-sm text-muted-foreground">
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Par {hole.par} · SI {hole.stroke_index}
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</div>
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</div>
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<button
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onClick={onNext}
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disabled={holeIndex === totalHoles - 1}
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className="flex h-10 w-10 items-center justify-center rounded-full hover:bg-muted disabled:opacity-30"
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>
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<ChevronRight className="h-5 w-5" />
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</button>
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</div>
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{/* Players */}
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<div className="flex-1 divide-y overflow-y-auto">
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{players.map((player) => {
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const gross = scores[`${player.user_id}-${hole.id}`] ?? null
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const ch = player.course_handicap ?? 0
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const received = strokesReceived(ch, hole.stroke_index, totalHoles)
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const net = gross !== null ? gross - received : null
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const grossVsPar = gross !== null ? gross - hole.par : null
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const netVsPar = net !== null ? net - hole.par : null
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return (
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<button
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key={player.user_id}
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onClick={() => isActive && onTapScore(player)}
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disabled={!isActive}
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className="flex w-full items-center gap-3 px-4 py-4 text-left transition-colors hover:bg-muted/50 active:bg-muted disabled:cursor-default"
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>
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{/* Avatar */}
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<PlayerAvatar
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name={player.profile?.display_name ?? '?'}
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url={player.profile?.avatar_url}
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/>
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{/* Name + running total */}
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<div className="flex-1 min-w-0">
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<div className="font-medium truncate">
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{player.profile?.display_name}
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</div>
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<div className="text-xs text-muted-foreground">
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{runningTotals[player.user_id]
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? `${runningTotals[player.user_id].holesPlayed} holes · ${formatVsPar(runningTotals[player.user_id].net)} net`
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: 'No scores yet'}
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</div>
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</div>
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{/* Net score (primary, bold) */}
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<div className="flex flex-col items-end gap-0.5">
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{net !== null ? (
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<>
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<span
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className={`flex h-9 w-9 items-center justify-center text-base font-bold ${scoreColorClass(netVsPar)}`}
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>
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{net}
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</span>
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<span className="text-xs text-muted-foreground">
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{gross} gross
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</span>
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</>
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) : (
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<span className="flex h-9 w-9 items-center justify-center rounded-lg border-2 border-dashed text-muted-foreground text-sm">
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—
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</span>
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)}
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</div>
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</button>
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)
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})}
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</div>
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{/* Hole progress dots */}
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<div className="flex justify-center gap-1 border-t py-3">
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{Array.from({ length: totalHoles }, (_, i) => (
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<div
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key={i}
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className={`h-1.5 rounded-full transition-all ${
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i === holeIndex
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? 'w-4 bg-primary'
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: 'w-1.5 bg-muted-foreground/30'
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}`}
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/>
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))}
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</div>
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</div>
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)
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}
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function PlayerAvatar({ name, url }: { name: string; url?: string | null }) {
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const initials = name
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.split(' ')
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.map((n) => n[0])
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.join('')
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.toUpperCase()
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.slice(0, 2)
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if (url) {
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return <img src={url} alt={name} className="h-10 w-10 rounded-full object-cover shrink-0" />
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}
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return (
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<div className="flex h-10 w-10 shrink-0 items-center justify-center rounded-full bg-primary/10 text-sm font-semibold text-primary">
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{initials}
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</div>
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)
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}
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@@ -0,0 +1,135 @@
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'use client'
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import { strokesReceived, formatVsPar } from '@/lib/handicap'
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import type { Hole, Player } from '@/app/(app)/rounds/[id]/scorecard/page'
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type Props = {
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holes: Hole[]
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players: Player[]
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scores: Record<string, number>
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}
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export function LeaderboardView({ holes, players, scores }: Props) {
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const totalHoles = holes.length
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const standings = players
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.map((player) => {
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let grossTotal = 0
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let netTotal = 0
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let holesPlayed = 0
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let parPlayed = 0
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for (const hole of holes) {
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const gross = scores[`${player.user_id}-${hole.id}`]
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if (gross !== undefined) {
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const ch = player.course_handicap ?? 0
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const net = gross - strokesReceived(ch, hole.stroke_index, totalHoles)
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grossTotal += gross
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netTotal += net
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parPlayed += hole.par
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holesPlayed++
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}
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}
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const netVsPar = holesPlayed > 0 ? netTotal - parPlayed : null
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const grossVsPar = holesPlayed > 0 ? grossTotal - parPlayed : null
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return {
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player,
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grossTotal,
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netTotal,
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holesPlayed,
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netVsPar,
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grossVsPar,
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}
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})
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.sort((a, b) => {
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if (a.netVsPar === null && b.netVsPar === null) return 0
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if (a.netVsPar === null) return 1
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if (b.netVsPar === null) return -1
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return a.netVsPar - b.netVsPar || a.grossVsPar! - b.grossVsPar!
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})
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return (
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<div className="divide-y">
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{standings.map(({ player, grossTotal, netVsPar, grossVsPar, holesPlayed }, i) => {
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const isLead = i === 0 && netVsPar !== null
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return (
|
||||
<div
|
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key={player.user_id}
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className={`flex items-center gap-4 px-4 py-4 ${isLead ? 'bg-primary/5' : ''}`}
|
||||
>
|
||||
{/* Position */}
|
||||
<div
|
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className={`w-7 text-center text-sm font-bold ${
|
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i === 0 ? 'text-primary' : 'text-muted-foreground'
|
||||
}`}
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||||
>
|
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{holesPlayed > 0 ? i + 1 : '—'}
|
||||
</div>
|
||||
|
||||
{/* Avatar */}
|
||||
<PlayerAvatar
|
||||
name={player.profile?.display_name ?? '?'}
|
||||
url={player.profile?.avatar_url}
|
||||
/>
|
||||
|
||||
{/* Name + holes played */}
|
||||
<div className="flex-1 min-w-0">
|
||||
<div className="font-semibold truncate">
|
||||
{player.profile?.display_name}
|
||||
</div>
|
||||
<div className="text-xs text-muted-foreground">
|
||||
{holesPlayed > 0
|
||||
? `${holesPlayed} of ${totalHoles} holes`
|
||||
: 'No scores yet'}
|
||||
{player.course_handicap !== null &&
|
||||
` · HCP ${player.course_handicap}`}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Net score (primary, bold) */}
|
||||
<div className="flex flex-col items-end gap-0.5">
|
||||
<span
|
||||
className={`text-lg font-bold ${
|
||||
netVsPar === null
|
||||
? 'text-muted-foreground'
|
||||
: netVsPar < 0
|
||||
? 'text-red-500'
|
||||
: netVsPar === 0
|
||||
? 'text-foreground'
|
||||
: 'text-muted-foreground'
|
||||
}`}
|
||||
>
|
||||
{netVsPar !== null ? formatVsPar(netVsPar) : '—'}
|
||||
</span>
|
||||
{grossVsPar !== null && (
|
||||
<span className="text-xs text-muted-foreground">
|
||||
{grossTotal} gross
|
||||
</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
})}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
function PlayerAvatar({ name, url }: { name: string; url?: string | null }) {
|
||||
const initials = name
|
||||
.split(' ')
|
||||
.map((n) => n[0])
|
||||
.join('')
|
||||
.toUpperCase()
|
||||
.slice(0, 2)
|
||||
if (url) {
|
||||
return <img src={url} alt={name} className="h-10 w-10 rounded-full object-cover shrink-0" />
|
||||
}
|
||||
return (
|
||||
<div className="flex h-10 w-10 shrink-0 items-center justify-center rounded-full bg-primary/10 text-sm font-semibold text-primary">
|
||||
{initials}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -0,0 +1,131 @@
|
||||
'use client'
|
||||
|
||||
import { useEffect, useRef, useState } from 'react'
|
||||
import { Button } from '@/components/ui/button'
|
||||
import type { Hole, Player } from '@/app/(app)/rounds/[id]/scorecard/page'
|
||||
|
||||
type Props = {
|
||||
open: boolean
|
||||
hole: Hole | null
|
||||
player: Player | null
|
||||
currentStrokes: number | null
|
||||
onSave: (strokes: number) => void
|
||||
onClose: () => void
|
||||
}
|
||||
|
||||
export function ScoreEntrySheet({ open, hole, player, currentStrokes, onSave, onClose }: Props) {
|
||||
const [strokes, setStrokes] = useState<number>(currentStrokes ?? hole?.par ?? 4)
|
||||
const [editingNumber, setEditingNumber] = useState(false)
|
||||
const inputRef = useRef<HTMLInputElement>(null)
|
||||
|
||||
// Reset when a new entry opens
|
||||
useEffect(() => {
|
||||
if (open) {
|
||||
setStrokes(currentStrokes ?? hole?.par ?? 4)
|
||||
setEditingNumber(false)
|
||||
}
|
||||
}, [open, hole?.id, player?.user_id])
|
||||
|
||||
useEffect(() => {
|
||||
if (editingNumber) inputRef.current?.select()
|
||||
}, [editingNumber])
|
||||
|
||||
// Lock body scroll when open
|
||||
useEffect(() => {
|
||||
document.body.style.overflow = open ? 'hidden' : ''
|
||||
return () => { document.body.style.overflow = '' }
|
||||
}, [open])
|
||||
|
||||
if (!hole || !player) return null
|
||||
|
||||
const par = hole.par
|
||||
const vsPar = strokes - par
|
||||
|
||||
return (
|
||||
<>
|
||||
{/* Backdrop */}
|
||||
<div
|
||||
className={`fixed inset-0 z-40 bg-black/50 transition-opacity duration-200 ${
|
||||
open ? 'opacity-100' : 'pointer-events-none opacity-0'
|
||||
}`}
|
||||
onClick={onClose}
|
||||
/>
|
||||
|
||||
{/* Sheet */}
|
||||
<div
|
||||
className={`fixed bottom-0 left-0 right-0 z-50 rounded-t-2xl bg-background pb-safe transition-transform duration-300 ${
|
||||
open ? 'translate-y-0' : 'translate-y-full'
|
||||
}`}
|
||||
>
|
||||
{/* Handle */}
|
||||
<div className="flex justify-center pt-3 pb-1">
|
||||
<div className="h-1 w-10 rounded-full bg-muted-foreground/30" />
|
||||
</div>
|
||||
|
||||
{/* Player + hole info */}
|
||||
<div className="flex items-center justify-between px-6 py-3 border-b">
|
||||
<div>
|
||||
<div className="font-semibold">{player.profile?.display_name}</div>
|
||||
<div className="text-sm text-muted-foreground">
|
||||
Hole {hole.hole_number} · Par {par} · SI {hole.stroke_index}
|
||||
</div>
|
||||
</div>
|
||||
<div
|
||||
className={`text-sm font-bold ${
|
||||
vsPar < 0 ? 'text-red-500' : vsPar > 0 ? 'text-muted-foreground' : 'text-foreground'
|
||||
}`}
|
||||
>
|
||||
{vsPar === 0 ? 'Par' : vsPar > 0 ? `+${vsPar}` : vsPar}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Score input */}
|
||||
<div className="flex items-center justify-center gap-8 py-8">
|
||||
{/* Minus */}
|
||||
<button
|
||||
onClick={() => setStrokes(Math.max(1, strokes - 1))}
|
||||
className="flex h-14 w-14 items-center justify-center rounded-full border-2 border-border text-2xl font-light hover:bg-muted active:scale-95"
|
||||
>
|
||||
−
|
||||
</button>
|
||||
|
||||
{/* Score display / input */}
|
||||
{editingNumber ? (
|
||||
<input
|
||||
ref={inputRef}
|
||||
type="number"
|
||||
value={strokes}
|
||||
min={1}
|
||||
max={20}
|
||||
onChange={(e) => setStrokes(Math.max(1, parseInt(e.target.value) || 1))}
|
||||
onBlur={() => setEditingNumber(false)}
|
||||
className="h-20 w-20 rounded-xl border-2 border-primary bg-background text-center text-4xl font-bold outline-none"
|
||||
/>
|
||||
) : (
|
||||
<button
|
||||
onClick={() => setEditingNumber(true)}
|
||||
className="flex h-20 w-20 items-center justify-center rounded-xl border-2 border-transparent text-5xl font-bold transition-colors hover:border-primary"
|
||||
>
|
||||
{strokes}
|
||||
</button>
|
||||
)}
|
||||
|
||||
{/* Plus */}
|
||||
<button
|
||||
onClick={() => setStrokes(Math.min(20, strokes + 1))}
|
||||
className="flex h-14 w-14 items-center justify-center rounded-full border-2 border-border text-2xl font-light hover:bg-muted active:scale-95"
|
||||
>
|
||||
+
|
||||
</button>
|
||||
</div>
|
||||
|
||||
{/* Save */}
|
||||
<div className="px-6 pb-8">
|
||||
<Button className="w-full text-base h-12" onClick={() => onSave(strokes)}>
|
||||
Save
|
||||
</Button>
|
||||
</div>
|
||||
</div>
|
||||
</>
|
||||
)
|
||||
}
|
||||
@@ -0,0 +1,220 @@
|
||||
'use client'
|
||||
|
||||
import { useEffect, useMemo, useState } from 'react'
|
||||
import { useRouter } from 'next/navigation'
|
||||
import Link from 'next/link'
|
||||
import { createClient } from '@/lib/supabase/client'
|
||||
import { upsertScore } from '@/app/actions/scores'
|
||||
import { strokesReceived } from '@/lib/handicap'
|
||||
import { HoleView } from './hole-view'
|
||||
import { FullGrid } from './full-grid'
|
||||
import { LeaderboardView } from './leaderboard-view'
|
||||
import { ScoreEntrySheet } from './score-entry-sheet'
|
||||
import { ChevronLeft } from 'lucide-react'
|
||||
import type { Hole, Player, ScoreRow, RoundInfo } from '@/app/(app)/rounds/[id]/scorecard/page'
|
||||
|
||||
type View = 'hole' | 'grid' | 'leaderboard'
|
||||
|
||||
type EntryState = {
|
||||
player: Player
|
||||
hole: Hole
|
||||
}
|
||||
|
||||
function buildScoreMap(rows: ScoreRow[]): Record<string, number> {
|
||||
return Object.fromEntries(rows.map((r) => [`${r.player_id}-${r.hole_id}`, r.strokes]))
|
||||
}
|
||||
|
||||
export function ScorecardView({
|
||||
round,
|
||||
holes,
|
||||
players,
|
||||
initialScores,
|
||||
currentUserId,
|
||||
}: {
|
||||
round: RoundInfo
|
||||
holes: Hole[]
|
||||
players: Player[]
|
||||
initialScores: ScoreRow[]
|
||||
currentUserId: string
|
||||
}) {
|
||||
const router = useRouter()
|
||||
const [scores, setScores] = useState<Record<string, number>>(buildScoreMap(initialScores))
|
||||
const [activeHoleIdx, setActiveHoleIdx] = useState(0)
|
||||
const [view, setView] = useState<View>('hole')
|
||||
const [entry, setEntry] = useState<EntryState | null>(null)
|
||||
const [saving, setSaving] = useState(false)
|
||||
|
||||
const isActive = round.status === 'active'
|
||||
const activeHole = holes[activeHoleIdx]
|
||||
|
||||
// ── Realtime subscription ──────────────────────────────────
|
||||
useEffect(() => {
|
||||
const supabase = createClient()
|
||||
const channel = supabase
|
||||
.channel(`scores:${round.id}`)
|
||||
.on(
|
||||
'postgres_changes',
|
||||
{
|
||||
event: '*',
|
||||
schema: 'public',
|
||||
table: 'scores',
|
||||
filter: `round_id=eq.${round.id}`,
|
||||
},
|
||||
(payload) => {
|
||||
if (payload.eventType === 'DELETE') return
|
||||
const row = payload.new as ScoreRow
|
||||
setScores((prev) => ({
|
||||
...prev,
|
||||
[`${row.player_id}-${row.hole_id}`]: row.strokes,
|
||||
}))
|
||||
},
|
||||
)
|
||||
.subscribe()
|
||||
|
||||
return () => {
|
||||
supabase.removeChannel(channel)
|
||||
}
|
||||
}, [round.id])
|
||||
|
||||
// ── Running totals per player ──────────────────────────────
|
||||
const runningTotals = useMemo(() => {
|
||||
const totals: Record<string, { net: number; gross: number; holesPlayed: number }> = {}
|
||||
for (const player of players) {
|
||||
let net = 0
|
||||
let gross = 0
|
||||
let played = 0
|
||||
const ch = player.course_handicap ?? 0
|
||||
for (const hole of holes) {
|
||||
const g = scores[`${player.user_id}-${hole.id}`]
|
||||
if (g !== undefined) {
|
||||
gross += g
|
||||
net += g - strokesReceived(ch, hole.stroke_index, holes.length)
|
||||
played++
|
||||
}
|
||||
}
|
||||
totals[player.user_id] = { net, gross, holesPlayed: played }
|
||||
}
|
||||
return totals
|
||||
}, [scores, players, holes])
|
||||
|
||||
// ── Score save with optimistic update ─────────────────────
|
||||
async function handleSave(strokes: number) {
|
||||
if (!entry) return
|
||||
setSaving(true)
|
||||
|
||||
const key = `${entry.player.user_id}-${entry.hole.id}`
|
||||
const prev = scores[key]
|
||||
|
||||
// Optimistic update
|
||||
setScores((s) => ({ ...s, [key]: strokes }))
|
||||
setEntry(null)
|
||||
|
||||
const result = await upsertScore(round.id, entry.hole.id, entry.player.user_id, strokes)
|
||||
|
||||
if (result.error) {
|
||||
// Revert
|
||||
setScores((s) => {
|
||||
const next = { ...s }
|
||||
if (prev === undefined) delete next[key]
|
||||
else next[key] = prev
|
||||
return next
|
||||
})
|
||||
}
|
||||
setSaving(false)
|
||||
}
|
||||
|
||||
function openEntry(player: Player, hole?: Hole) {
|
||||
if (!isActive) return
|
||||
setEntry({ player, hole: hole ?? activeHole })
|
||||
}
|
||||
|
||||
return (
|
||||
<div className="flex h-screen flex-col">
|
||||
{/* Header */}
|
||||
<div className="flex items-center gap-3 border-b px-4 py-3 shrink-0">
|
||||
<Link href={`/rounds/${round.id}`}>
|
||||
<ChevronLeft className="h-5 w-5" />
|
||||
</Link>
|
||||
<div className="flex-1 min-w-0">
|
||||
<div className="font-semibold truncate">
|
||||
{round.name ?? round.course?.name ?? 'Scorecard'}
|
||||
</div>
|
||||
<div className="text-xs text-muted-foreground">
|
||||
{round.tee?.name} tees · {round.holes_count} holes
|
||||
{!isActive && (
|
||||
<span className="ml-1 text-muted-foreground">(completed)</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
{saving && (
|
||||
<span className="text-xs text-muted-foreground animate-pulse">Saving…</span>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* View tabs */}
|
||||
<div className="flex border-b shrink-0">
|
||||
{(['hole', 'grid', 'leaderboard'] as View[]).map((v) => (
|
||||
<button
|
||||
key={v}
|
||||
onClick={() => setView(v)}
|
||||
className={`flex-1 py-2 text-xs font-medium capitalize transition-colors ${
|
||||
view === v
|
||||
? 'border-b-2 border-primary text-primary'
|
||||
: 'text-muted-foreground hover:text-foreground'
|
||||
}`}
|
||||
>
|
||||
{v === 'grid' ? 'Full card' : v === 'leaderboard' ? 'Leaderboard' : 'Hole'}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
|
||||
{/* Main content */}
|
||||
<div className="flex-1 overflow-hidden flex flex-col">
|
||||
{view === 'hole' && activeHole && (
|
||||
<HoleView
|
||||
hole={activeHole}
|
||||
holeIndex={activeHoleIdx}
|
||||
totalHoles={holes.length}
|
||||
players={players}
|
||||
scores={scores}
|
||||
runningTotals={runningTotals}
|
||||
isActive={isActive}
|
||||
onPrev={() => setActiveHoleIdx((i) => Math.max(0, i - 1))}
|
||||
onNext={() => setActiveHoleIdx((i) => Math.min(holes.length - 1, i + 1))}
|
||||
onTapScore={(player) => openEntry(player)}
|
||||
/>
|
||||
)}
|
||||
|
||||
{view === 'grid' && (
|
||||
<div className="overflow-auto flex-1">
|
||||
<FullGrid
|
||||
holes={holes}
|
||||
players={players}
|
||||
scores={scores}
|
||||
isActive={isActive}
|
||||
onTapScore={(player, hole) => openEntry(player, hole)}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{view === 'leaderboard' && (
|
||||
<div className="overflow-y-auto flex-1">
|
||||
<LeaderboardView holes={holes} players={players} scores={scores} />
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Score entry sheet */}
|
||||
<ScoreEntrySheet
|
||||
open={entry !== null}
|
||||
hole={entry?.hole ?? null}
|
||||
player={entry?.player ?? null}
|
||||
currentStrokes={
|
||||
entry ? (scores[`${entry.player.user_id}-${entry.hole.id}`] ?? null) : null
|
||||
}
|
||||
onSave={handleSave}
|
||||
onClose={() => setEntry(null)}
|
||||
/>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
Reference in New Issue
Block a user