Add skin value and back-nine doubling to skins games

Players can now set a monetary value per skin when starting a skins game.
For 18-hole games, an option to double the value on holes 10–18 is available.
The value is stored at game creation and displayed throughout the live game
and summary (leaderboard, scorecard, and totals).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Rolf
2026-03-23 20:56:13 +01:00
parent 8601584099
commit 6317422316
5 changed files with 118 additions and 38 deletions
+51 -18
View File
@@ -89,27 +89,36 @@ def _strokes_per_hole(players: list, holes: list, hole_stroke_indices: dict) ->
return result
def _calc_skins(players: list, scores: dict, holes: list, carryover: bool = True):
"""Returns (skins_per_player, hole_results, unclaimed_pot)"""
def _calc_skins(players: list, scores: dict, holes: list, carryover: bool = True,
skin_value: float | None = None, skin_double_back9: bool = False):
"""Returns (skins_per_player, hole_results, unclaimed_pot, money_per_player, unclaimed_money)
money_per_player is None when skin_value is not set."""
skins = {p["id"]: 0 for p in players}
money = {p["id"]: 0.0 for p in players}
hole_results = {}
pot = 0
money_pot = 0.0
for hole in holes:
scored = {uid: s["strokes"] for uid, s in scores.get(hole, {}).items() if s.get("strokes")}
if not scored:
continue
pot += 1
if skin_value:
money_pot += skin_value * (2 if skin_double_back9 and hole >= 10 else 1)
min_score = min(scored.values())
winners = [uid for uid, s in scored.items() if s == min_score]
if len(winners) == 1:
skins[winners[0]] += pot
hole_results[hole] = {"winner": winners[0], "pot": pot, "min_score": min_score}
money[winners[0]] += money_pot
hole_results[hole] = {"winner": winners[0], "pot": pot, "min_score": min_score, "money_pot": money_pot}
pot = 0
money_pot = 0.0
else:
hole_results[hole] = {"winner": None, "pot": pot, "min_score": min_score}
hole_results[hole] = {"winner": None, "pot": pot, "min_score": min_score, "money_pot": money_pot}
if not carryover:
pot = 0
return skins, hole_results, pot
money_pot = 0.0
return skins, hole_results, pot, (money if skin_value else None), money_pot
def _totals(players: list, scores: dict) -> dict:
@@ -165,7 +174,7 @@ async def games_list(request: Request, user: dict = Depends(get_current_user),
players_g = await _get_players(gid, db)
scores_g = await _get_scores(gid, db)
holes_g = list(range(1, g["holes_count"] + 1))
skins_g, _, _ = _calc_skins(players_g, scores_g, holes_g, bool(g["carryover"]))
skins_g, _, _, _, _ = _calc_skins(players_g, scores_g, holes_g, bool(g["carryover"]))
if skins_g:
winner_id = max(skins_g, key=skins_g.get)
if skins_g[winner_id] > 0:
@@ -265,24 +274,39 @@ async def create_game(request: Request, holes_count: int = Form(...),
game_id = secrets.token_urlsafe(10)
now = datetime.now(timezone.utc).isoformat()
carryover = 1 if form.get("carryover") == "1" else 0
skin_value_str = (form.get("skin_value") or "").strip()
skin_value = float(skin_value_str) if skin_value_str else None
skin_double_back_nine = 1 if form.get("skin_double_back_nine") == "1" else 0
await db.execute(
"INSERT INTO games (id, format, holes_count, status, created_by, created_at, course_id, carryover) VALUES (?,?,?,?,?,?,?,?)",
(game_id, format, holes_count, "active", user["id"], now, course_id, carryover),
"INSERT INTO games (id, format, holes_count, status, created_by, created_at, course_id, carryover, skin_value, skin_double_back_nine) VALUES (?,?,?,?,?,?,?,?,?,?)",
(game_id, format, holes_count, "active", user["id"], now, course_id, carryover, skin_value, skin_double_back_nine),
)
# Pre-fetch course holes for handicap calculation
course_par = 0
course_par_played = 0 # par for the holes being played
course_par_full = 0 # par for all holes on the course (needed for 9-of-18 halving)
course_total_holes = holes_count # assume matches unless we find otherwise
hole_stroke_indices: dict[int, int] = {}
if course_id:
async with db.execute("SELECT holes FROM courses WHERE id = ?", (course_id,)) as c:
cr = await c.fetchone()
if cr:
course_total_holes = cr["holes"]
async with db.execute(
"SELECT hole_number, par, stroke_index FROM course_holes WHERE course_id = ? AND hole_number <= ? ORDER BY hole_number",
(course_id, holes_count),
"SELECT hole_number, par, stroke_index FROM course_holes WHERE course_id = ? ORDER BY hole_number",
(course_id,),
) as c:
for row in await c.fetchall():
course_par += row["par"] or 0
if row["stroke_index"] is not None:
hole_stroke_indices[row["hole_number"]] = row["stroke_index"]
course_par_full += row["par"] or 0
if row["hole_number"] <= holes_count:
course_par_played += row["par"] or 0
if row["stroke_index"] is not None:
hole_stroke_indices[row["hole_number"]] = row["stroke_index"]
# For a 9-hole game on an 18-hole course the tee ratings are 18-hole values.
# Per WHS: compute 18-hole course handicap, then halve it.
nine_of_eighteen = (holes_count == 9 and course_total_holes == 18)
played_holes = list(range(1, holes_count + 1))
played_with_si = {h: hole_stroke_indices[h] for h in played_holes if h in hole_stroke_indices}
@@ -300,11 +324,13 @@ async def create_game(request: Request, holes_count: int = Form(...),
playing_handicap = None
strokes_allocation_json = None
if hc is not None and tee_id and course_par:
par_for_formula = course_par_full if nine_of_eighteen else course_par_played
if hc is not None and tee_id and par_for_formula:
async with db.execute("SELECT slope, rating FROM course_tees WHERE id = ?", (tee_id,)) as c:
tee_row = await c.fetchone()
if tee_row:
playing_handicap = round(hc * (tee_row["slope"] / 113) + (tee_row["rating"] - course_par))
ph = round(hc * (tee_row["slope"] / 113) + (tee_row["rating"] - par_for_formula))
playing_handicap = round(ph / 2) if nine_of_eighteen else ph
if hole_rank and playing_handicap > 0:
base, extra = divmod(playing_handicap, n_si)
allocation = {str(h): base + (1 if hole_rank[h] <= extra else 0)
@@ -349,10 +375,13 @@ async def game_summary(game_id: str, request: Request, user: dict = Depends(get_
strokes_per_hole = {p["id"]: p["strokes_allocation"] or computed.get(p["id"], {}) for p in players}
has_stroke_index = bool(hole_stroke_indices)
skins_won, skins_hole_results, unclaimed = None, None, 0
skins_won, skins_hole_results, unclaimed, money_won, unclaimed_money = None, None, 0, None, 0.0
skin_value = game["skin_value"]
skin_double_back9 = bool(game["skin_double_back_nine"])
if game["format"] == "skins":
carryover = bool(game["carryover"])
skins_won, skins_hole_results, unclaimed = _calc_skins(players, scores, holes, carryover)
skins_won, skins_hole_results, unclaimed, money_won, unclaimed_money = _calc_skins(
players, scores, holes, carryover, skin_value, skin_double_back9)
results = sorted(players, key=lambda p: skins_won.get(p["id"], 0), reverse=True)
else:
results = sorted(players, key=lambda p: totals.get(p["id"], {}).get("total", 0), reverse=True)
@@ -365,6 +394,8 @@ async def game_summary(game_id: str, request: Request, user: dict = Depends(get_
"has_stroke_index": has_stroke_index,
"results": results,
"skins_won": skins_won, "skins_hole_results": skins_hole_results, "unclaimed": unclaimed,
"money_won": money_won, "unclaimed_money": unclaimed_money, "skin_value": skin_value,
"skin_double_back9": skin_double_back9,
"carryover": bool(game["carryover"]),
})
@@ -403,6 +434,8 @@ async def game_page(game_id: str, request: Request, user: dict = Depends(get_cur
"holes": holes, "hole_pars": hole_pars, "hole_stroke_indices": hole_stroke_indices,
"strokes_per_hole": strokes_per_hole, "has_stroke_index": has_stroke_index,
"carryover": bool(game["carryover"]),
"skin_value": game["skin_value"],
"skin_double_back9": bool(game["skin_double_back_nine"]),
})