Add Skins format, GolfCourseAPI import, and UX improvements
- Add Skins game format with optional carryover, mirroring BBB scoring pattern
- Add GolfCourseAPI integration for course search and import (httpx)
- Unwrap {"course": {}} API response envelope on import
- Add searchable course combobox and player filter to new game form
- Redirect to summary page after finishing a game
- Fix auth to allow registered users without a pending invitation
- Fix hardcoded BBB format in create_game; store carryover flag in DB
- Add game summary/scorecard view for completed games
- Add live games social stream to dashboard
- Add course name + subtitle to recent game cards
- Reorder nav: Home → Games → Admin → Profile
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,86 @@
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{% extends "base.html" %}
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{% block title %}Search Courses – Skins & Pins{% endblock %}
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{% block content %}
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<div class="page">
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<div class="page-header">
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<h1>⚙️ Admin</h1>
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</div>
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<div class="admin-subnav">
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<a href="/admin" class="admin-subnav-item">Users</a>
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<a href="/admin/courses" class="admin-subnav-item active">Courses</a>
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<a href="/admin/games" class="admin-subnav-item">Games</a>
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</div>
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<div style="display:flex; gap:0.5rem; justify-content:flex-end; margin-bottom:1rem;">
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<a href="/admin/courses" class="btn" style="width:auto; padding:0.5rem 1rem; background:var(--surface2); color:var(--text);">← Courses</a>
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<a href="/admin/courses/new" class="btn btn-primary" style="width:auto; padding:0.5rem 1rem;">+ Manual</a>
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</div>
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{% if not api_configured %}
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<div class="alert alert-error">
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<strong>GOLF_COURSE_API_KEY is not configured.</strong>
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Add it to your <code>.env</code> file to enable course search.
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Get a key at <a href="https://www.golfcourseapi.com" target="_blank" style="color:inherit;">golfcourseapi.com</a>.
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</div>
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{% endif %}
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<div class="card">
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<form method="get" action="/admin/courses/search" style="display:flex; gap:0.5rem;">
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<input type="text" name="q" value="{{ q }}" placeholder="Search by course or club name…"
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style="flex:1;" {% if not api_configured %}disabled{% endif %} autofocus>
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<button type="submit" class="btn btn-primary" style="width:auto; padding:0.65rem 1.25rem;"
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{% if not api_configured %}disabled{% endif %}>Search</button>
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</form>
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</div>
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{% if error %}
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<div class="alert alert-error" style="margin-top:0.75rem;">{{ error }}</div>
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{% endif %}
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{% if q and results is not none %}
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{% if results %}
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<p style="font-size:0.85rem; color:var(--text-muted); margin:0.75rem 0 0.4rem;">
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{{ results | length }} result{{ 's' if results | length != 1 else '' }} for "<strong>{{ q }}</strong>"
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</p>
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<div class="card" style="padding:0;">
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<table class="data-table" style="margin:0;">
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<thead>
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<tr><th>Club</th><th>Course</th><th>Location</th><th></th></tr>
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</thead>
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<tbody>
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{% for c in results %}
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{% set loc = c.location or {} %}
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{% if loc.state and loc.country == 'United States' %}
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{% set location_str = (loc.city or '') + ', ' + loc.state %}
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{% elif loc.city and loc.country %}
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{% set location_str = loc.city + ', ' + loc.country %}
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{% else %}
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{% set location_str = '' %}
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{% endif %}
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<tr>
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<td style="font-weight:500;">{{ c.club_name or '—' }}</td>
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<td style="color:var(--text-muted);">
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{% if c.course_name and c.course_name != c.club_name %}{{ c.course_name }}{% else %}—{% endif %}
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</td>
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<td style="color:var(--text-muted);">{{ location_str or '—' }}</td>
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<td>
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<form method="post" action="/admin/courses/import/{{ c.id }}">
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<button type="submit" class="btn-table-action">Import</button>
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</form>
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</td>
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</tr>
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{% endfor %}
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</tbody>
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</table>
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</div>
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{% else %}
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<div class="empty-state" style="padding:2rem 0;">
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<div class="empty-icon">🔍</div>
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<p>No courses found for "<strong>{{ q }}</strong>".</p>
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</div>
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{% endif %}
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{% endif %}
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</div>
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{% endblock %}
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@@ -17,7 +17,8 @@
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<div class="alert alert-success">{{ request.query_params.get('success') }}</div>
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{% endif %}
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<div style="display:flex; justify-content:flex-end; margin-bottom:1rem;">
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<div style="display:flex; gap:0.5rem; justify-content:flex-end; margin-bottom:1rem;">
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<a href="/admin/courses/search" class="btn" style="width:auto; padding:0.5rem 1rem; background:var(--surface2); color:var(--text);">Search & Import</a>
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<a href="/admin/courses/new" class="btn btn-primary" style="width:auto; padding:0.5rem 1rem;">+ New course</a>
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</div>
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+108
-13
@@ -14,7 +14,7 @@
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<button @click="view === 'score' ? prevHole() : cardView = 'strokes'" class="icon-btn"
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:disabled="view === 'score' ? currentHole <= 1 : cardView === 'strokes'">‹</button>
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<div style="text-align:center; flex:1;">
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<div class="hole-label" x-text="view === 'score' ? 'Hole ' + currentHole + ' / {{ game.holes_count }}' : (cardView === 'strokes' ? 'Strokes' : 'Points')"></div>
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<div class="hole-label" x-text="view === 'score' ? 'Hole ' + currentHole + ' / {{ game.holes_count }}' : (cardView === 'strokes' ? 'Strokes' : (GAME_FORMAT === 'skins' ? 'Skins' : 'Points'))"></div>
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<div style="font-size:0.72rem; color:var(--text-muted); margin-top:0.1rem;">
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<template x-if="view === 'score'">
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<span x-text="(HOLE_PARS[currentHole] ? 'Par ' + HOLE_PARS[currentHole] : '') + (HOLE_PARS[currentHole] && HOLE_SIS[currentHole] ? ' · ' : '') + (HOLE_SIS[currentHole] ? 'SI ' + HOLE_SIS[currentHole] : '')"></span>
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@@ -24,8 +24,8 @@
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</template>
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</div>
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</div>
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<button @click="view === 'score' ? nextHole() : cardView = 'points'" class="icon-btn"
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:disabled="view === 'score' ? currentHole >= {{ game.holes_count }} : cardView === 'points'">›</button>
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<button @click="view === 'score' ? nextHole() : cardView = (GAME_FORMAT === 'skins' ? 'skins' : 'points')" class="icon-btn"
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:disabled="view === 'score' ? currentHole >= {{ game.holes_count }} : cardView !== 'strokes'">›</button>
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</div>
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</div>
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@@ -73,15 +73,19 @@
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<button type="button" class="stroke-btn stroke-plus"
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@click="adjustStrokes(currentHole, p.id, 1)">+</button>
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</span>
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<button type="button" class="bbb-btn bingo-btn"
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:class="{ active: getScore(currentHole, p.id).bingo }"
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@click="setBingo(currentHole, p.id)">Bingo</button>
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<button type="button" class="bbb-btn bango-btn"
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:class="{ active: getScore(currentHole, p.id).bango > 0 }"
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@click="toggleBango(currentHole, p.id)">Bango</button>
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<button type="button" class="bbb-btn bongo-btn"
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:class="{ active: getScore(currentHole, p.id).bongo }"
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@click="setBongo(currentHole, p.id)">Bongo</button>
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<template x-if="GAME_FORMAT === 'bingo_bango_bongo'">
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<span>
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<button type="button" class="bbb-btn bingo-btn"
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:class="{ active: getScore(currentHole, p.id).bingo }"
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@click="setBingo(currentHole, p.id)">Bingo</button>
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<button type="button" class="bbb-btn bango-btn"
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:class="{ active: getScore(currentHole, p.id).bango > 0 }"
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@click="toggleBango(currentHole, p.id)">Bango</button>
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<button type="button" class="bbb-btn bongo-btn"
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:class="{ active: getScore(currentHole, p.id).bongo }"
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@click="setBongo(currentHole, p.id)">Bongo</button>
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</span>
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</template>
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</div>
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</div>
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</template>
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@@ -109,7 +113,12 @@
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{# Scorecard sub-toggle #}
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<div class="scorecard-toggle">
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<button @click="cardView = 'strokes'" :class="{ active: cardView === 'strokes' }">Strokes</button>
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<button @click="cardView = 'points'" :class="{ active: cardView === 'points' }">Points</button>
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<template x-if="GAME_FORMAT === 'bingo_bango_bongo'">
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<button @click="cardView = 'points'" :class="{ active: cardView === 'points' }">Points</button>
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</template>
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<template x-if="GAME_FORMAT === 'skins'">
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<button @click="cardView = 'skins'" :class="{ active: cardView === 'skins' }">Skins</button>
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</template>
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</div>
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{# Strokes scorecard #}
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@@ -198,6 +207,52 @@
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</tfoot>
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</table>
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{# Skins scorecard #}
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<table class="scorecard" x-show="cardView === 'skins'">
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<thead>
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<tr>
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<th>Hole</th>
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{% if hole_pars %}<th style="color:var(--text-muted);">Par</th>{% endif %}
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{% for p in players %}
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<th>
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{% if p.avatar and p.avatar.startswith('/') %}
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<img src="{{ p.avatar }}" style="width:1.3rem;height:1.3rem;border-radius:50%;object-fit:cover;vertical-align:middle;">
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{% else %}
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{{ p.avatar or '👤' }}
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{% endif %}<br>
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<a href="/users/{{ p.id }}" style="font-size:0.7rem; color:inherit; text-decoration:none;">{{ p.name.split()[0] }}</a>
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</th>
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{% endfor %}
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<th style="color:var(--text-muted);">Skin</th>
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</tr>
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</thead>
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<tbody>
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{% for h in holes %}
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<tr :class="{ 'hole-skipped': isSkipped({{ h }}) }">
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<td class="hole-num">{{ h }}</td>
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{% if hole_pars %}<td class="score-cell" style="color:var(--text-muted);">{{ hole_pars.get(h, '—') }}</td>{% endif %}
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{% for p in players %}
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<td class="score-cell">
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<span x-text="holeStrokesStr({{ h }}, '{{ p.id }}')"
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:class="[holeScoreClass({{ h }}, '{{ p.id }}'), isSkinWinner({{ h }}, '{{ p.id }}') ? 'skin-winner' : '']"></span>
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</td>
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{% endfor %}
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<td class="score-cell" x-text="skinHoleLabel({{ h }})"></td>
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</tr>
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{% endfor %}
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</tbody>
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<tfoot>
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<tr class="totals-row">
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<td>Skins</td>
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{% if hole_pars %}<td></td>{% endif %}
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{% for p in players %}
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<td x-text="calcSkins().skins['{{ p.id }}'] || 0"></td>
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{% endfor %}
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<td x-text="calcSkins().unclaimed ? '(' + calcSkins().unclaimed + ')' : ''"></td>
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</tr>
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</tfoot>
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</table>
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{% if game.status == 'active' %}
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<template x-if="allHolesDone()">
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<form method="post" action="/games/{{ game.id }}/finish" style="margin-top: 1rem;">
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@@ -223,6 +278,8 @@
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<script>
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const GAME_ID = "{{ game.id }}";
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const GAME_HOLES = {{ game.holes_count }};
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const GAME_FORMAT = "{{ game.format }}";
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const SKINS_CARRYOVER = {{ carryover | tojson }};
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const HOLE_PARS = {{ hole_pars | tojson }};
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const HOLE_SIS = {{ hole_stroke_indices | tojson }};
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const PLAYERS_DATA = {{ players | tojson }};
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@@ -422,6 +479,44 @@ function gameApp() {
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touchDragEnd() { this.dropPlayer(this.dragOver ?? this.dragSrc); },
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calcSkins() {
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const skins = {};
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PLAYERS_DATA.forEach(p => skins[p.id] = 0);
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const holes = {};
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let pot = 0;
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for (let hole = 1; hole <= GAME_HOLES; hole++) {
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if (this.isSkipped(hole)) continue;
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const holeScores = this.scores[hole] || {};
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const scored = PLAYERS_DATA
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.map(p => ({ id: p.id, strokes: holeScores[p.id]?.strokes || 0 }))
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.filter(x => x.strokes > 0);
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if (scored.length === 0) continue;
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pot += 1;
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const min = Math.min(...scored.map(x => x.strokes));
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const winners = scored.filter(x => x.strokes === min);
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if (winners.length === 1) {
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skins[winners[0].id] += pot;
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holes[hole] = { winner: winners[0].id, pot };
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pot = 0;
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} else {
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holes[hole] = { winner: null, pot };
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if (!SKINS_CARRYOVER) pot = 0;
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}
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}
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return { skins, holes, unclaimed: pot };
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},
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isSkinWinner(hole, uid) {
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return this.calcSkins().holes[hole]?.winner === uid;
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},
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skinHoleLabel(hole) {
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const h = this.calcSkins().holes[hole];
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if (!h) return '';
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if (h.winner) return h.pot > 1 ? '✓ ' + h.pot : '✓';
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return '→ ' + h.pot;
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},
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touchStart(e) {
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if (e.target.closest('.drag-handle')) return;
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this.touchStartX = e.changedTouches[0].screenX;
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@@ -4,7 +4,13 @@
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{% block extra_head %}
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<script>
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const TEES_BY_COURSE = {{ tees_by_course | tojson }};
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const COURSES_DATA = {{ courses | tojson }};
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</script>
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<style>
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.picker-item { padding:0.65rem 0.75rem; cursor:pointer; border-bottom:1px solid var(--border); }
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.picker-item:last-child { border-bottom:none; }
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.picker-item.selected { background:var(--surface2); }
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</style>
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{% endblock %}
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{% block content %}
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@@ -12,7 +18,26 @@
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x-data="{
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step: 1,
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courseId: '',
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courseLabel: '',
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courseOpen: false,
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courseSearch: '',
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format: 'bingo_bango_bongo',
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selectedPlayers: ['{{ user.id }}'],
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playerSearch: '',
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filteredCourses() {
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const q = this.courseSearch.toLowerCase();
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if (!q) return COURSES_DATA;
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return COURSES_DATA.filter(c =>
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c.name.toLowerCase().includes(q) ||
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(c.location || '').toLowerCase().includes(q)
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);
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},
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selectCourse(c) {
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this.courseId = c.id;
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this.courseLabel = c.name + (c.location ? ' · ' + c.location : '') + ' (' + c.holes + ' holes)';
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this.courseOpen = false;
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this.courseSearch = '';
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},
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togglePlayer(id) {
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const idx = this.selectedPlayers.indexOf(id);
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if (idx === -1) this.selectedPlayers.push(id);
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@@ -38,23 +63,65 @@
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<label>Format</label>
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<div style="display:flex; gap:0.75rem; flex-wrap:wrap;">
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<label class="radio-card" style="flex:1;">
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<input type="radio" name="format" value="bingo_bango_bongo" checked required>
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<input type="radio" name="format" value="bingo_bango_bongo" checked required
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@change="format = $event.target.value">
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<span>Bingo Bango Bongo</span>
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</label>
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<label class="radio-card" style="flex:1;">
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<input type="radio" name="format" value="skins"
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@change="format = $event.target.value">
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<span>Skins</span>
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</label>
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</div>
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<div x-show="format === 'skins'" style="margin-top:0.75rem;">
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<label style="display:flex; align-items:center; gap:0.5rem; cursor:pointer;">
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<input type="checkbox" name="carryover" value="1" checked style="width:auto;">
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<span style="font-weight:400; color:var(--text-muted);">Carryover (ties carry to next hole)</span>
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</label>
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</div>
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</div>
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<div class="form-group">
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<label for="course_id">Course</label>
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{# ── Course picker ── #}
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<div class="form-group" @click.outside="courseOpen = false; courseSearch = ''">
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<label>Course</label>
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{% if courses %}
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<select id="course_id" name="course_id" required
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@change="courseId = $event.target.value"
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style="width:100%; padding:0.65rem 0.75rem; border-radius:0.5rem; border:1px solid var(--border); background:var(--surface); color:var(--text); font-size:1rem;">
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<option value="" disabled selected>Select a course…</option>
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{% for c in courses %}
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<option value="{{ c.id }}">{{ c.name }}{% if c.location %} · {{ c.location }}{% endif %} ({{ c.holes }} holes)</option>
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{% endfor %}
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</select>
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<input type="hidden" name="course_id" :value="courseId">
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<button type="button"
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@click="courseOpen = !courseOpen; if (courseOpen) $nextTick(() => $refs.courseSearch && $refs.courseSearch.focus())"
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style="width:100%; display:flex; align-items:center; gap:0.5rem; padding:0.65rem 0.75rem; border-radius:0.5rem; border:1px solid var(--border); background:var(--surface); color:var(--text); font-size:1rem; cursor:pointer; text-align:left;">
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<span style="flex:1; overflow:hidden; text-overflow:ellipsis; white-space:nowrap;"
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:style="courseId ? '' : 'color:var(--text-muted)'"
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x-text="courseLabel || 'Select a course…'"></span>
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<svg width="16" height="16" viewBox="0 0 16 16" fill="none" style="flex-shrink:0; transition:transform 0.15s;"
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:style="courseOpen ? 'transform:rotate(180deg)' : ''">
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<path d="M4 6l4 4 4-4" stroke="currentColor" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round"/>
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</svg>
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</button>
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<div x-show="courseOpen"
|
||||
style="border:1px solid var(--border); border-radius:0.5rem; background:var(--surface); margin-top:0.25rem; overflow:hidden; box-shadow:0 4px 16px rgba(0,0,0,0.15);">
|
||||
<div style="padding:0.5rem; border-bottom:1px solid var(--border);">
|
||||
<input type="text" x-model="courseSearch" x-ref="courseSearch"
|
||||
placeholder="Search by name or location…"
|
||||
@keydown.escape="courseOpen = false; courseSearch = ''"
|
||||
style="width:100%; padding:0.5rem 0.65rem; border-radius:0.4rem; border:1px solid var(--border); background:var(--surface2); color:var(--text); font-size:0.95rem; box-sizing:border-box;">
|
||||
</div>
|
||||
<div style="max-height:14rem; overflow-y:auto; -webkit-overflow-scrolling:touch;">
|
||||
<template x-for="c in filteredCourses()" :key="c.id">
|
||||
<div class="picker-item" @click="selectCourse(c)" :class="courseId === c.id ? 'selected' : ''">
|
||||
<div x-text="c.name" style="font-weight:500;"></div>
|
||||
<div x-text="(c.location ? c.location + ' · ' : '') + c.holes + ' holes'"
|
||||
style="font-size:0.8rem; color:var(--text-muted);"></div>
|
||||
</div>
|
||||
</template>
|
||||
<div x-show="filteredCourses().length === 0"
|
||||
style="padding:0.75rem; text-align:center; color:var(--text-muted); font-size:0.9rem;">
|
||||
No courses found
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{% else %}
|
||||
<p style="color:var(--text-muted); font-size:0.9rem;">No courses available. Ask the admin to add courses first.</p>
|
||||
<input type="hidden" name="course_id" value="">
|
||||
@@ -75,11 +142,16 @@
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{# ── Player picker ── #}
|
||||
<div class="form-group">
|
||||
<label>Players</label>
|
||||
<input type="text" x-model="playerSearch" placeholder="Filter players…"
|
||||
style="width:100%; padding:0.5rem 0.65rem; border-radius:0.4rem; border:1px solid var(--border); background:var(--surface2); color:var(--text); font-size:0.95rem; margin-bottom:0.5rem; box-sizing:border-box;">
|
||||
<div class="player-list">
|
||||
{% for u in all_users %}
|
||||
<label class="player-option">
|
||||
<label class="player-option"
|
||||
data-name="{{ u.name | lower }}"
|
||||
x-show="{% if u.id == user.id %}true{% else %}!playerSearch || $el.dataset.name.includes(playerSearch.toLowerCase()){% endif %}">
|
||||
<input type="checkbox" name="players" value="{{ u.id }}"
|
||||
{% if u.id == user.id %}checked disabled{% endif %}
|
||||
@change="togglePlayer('{{ u.id }}')"
|
||||
@@ -98,6 +170,7 @@
|
||||
</div>
|
||||
<input type="hidden" name="players" value="{{ user.id }}">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
<button type="button" x-show="hasTees()" class="btn btn-primary" @click="step = 2">Next →</button>
|
||||
|
||||
@@ -15,7 +15,14 @@
|
||||
{# Leaderboard #}
|
||||
<div class="card" style="padding:0.75rem 1rem;">
|
||||
{% for p in results %}
|
||||
{% set t = totals.get(p.id, {}) %}
|
||||
{% if game.format == 'skins' %}
|
||||
{% set score_val = skins_won.get(p.id, 0) %}
|
||||
{% set score_label = score_val | string + ' skin' + ('s' if score_val != 1 else '') %}
|
||||
{% else %}
|
||||
{% set t = totals.get(p.id, {}) %}
|
||||
{% set score_val = t.total %}
|
||||
{% set score_label = t.total | round(1) | string + ' pts' %}
|
||||
{% endif %}
|
||||
<div class="result-row {% if loop.first %}result-winner{% endif %}" style="padding:0.4rem 0;">
|
||||
<span class="result-rank">{% if loop.first %}🏆{% else %}{{ loop.index }}{% endif %}</span>
|
||||
<span class="result-avatar">
|
||||
@@ -26,18 +33,29 @@
|
||||
{% endif %}
|
||||
</span>
|
||||
<a href="/users/{{ p.id }}" style="flex:1; color:inherit; text-decoration:none;">{{ p.name }}</a>
|
||||
<span class="result-pts">{{ t.total | round(1) }} pts</span>
|
||||
<span class="result-pts">{{ score_label }}</span>
|
||||
{% if game.format == 'bingo_bango_bongo' %}
|
||||
<span style="font-size:0.75rem; color:var(--text-muted); margin-left:0.5rem;">
|
||||
B{{ t.bingo | int }}/{{ t.bango | round(1) }}/{{ t.bongo | int }}
|
||||
</span>
|
||||
{% endif %}
|
||||
</div>
|
||||
{% endfor %}
|
||||
{% if game.format == 'skins' and unclaimed %}
|
||||
<div style="font-size:0.8rem; color:var(--text-muted); margin-top:0.5rem; text-align:center;">
|
||||
{{ unclaimed }} skin{{ 's' if unclaimed != 1 else '' }} unclaimed
|
||||
</div>
|
||||
{% endif %}
|
||||
</div>
|
||||
|
||||
{# Scorecard toggle #}
|
||||
<div class="scorecard-toggle" style="margin-top:1rem;">
|
||||
<button @click="view = 'strokes'" :class="{ active: view === 'strokes' }">Strokes</button>
|
||||
{% if game.format == 'skins' %}
|
||||
<button @click="view = 'skins'" :class="{ active: view === 'skins' }">Skins</button>
|
||||
{% else %}
|
||||
<button @click="view = 'points'" :class="{ active: view === 'points' }">Points</button>
|
||||
{% endif %}
|
||||
</div>
|
||||
|
||||
{# Strokes scorecard #}
|
||||
@@ -150,5 +168,72 @@
|
||||
</tfoot>
|
||||
</table>
|
||||
|
||||
{# Skins scorecard #}
|
||||
{% if game.format == 'skins' %}
|
||||
<table class="scorecard" x-show="view === 'skins'">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Hole</th>
|
||||
{% if hole_pars %}<th style="color:var(--text-muted);">Par</th>{% endif %}
|
||||
{% for p in players %}
|
||||
<th>
|
||||
{% if p.avatar and p.avatar.startswith('/') %}
|
||||
<img src="{{ p.avatar }}" style="width:1.3rem;height:1.3rem;border-radius:50%;object-fit:cover;vertical-align:middle;">
|
||||
{% else %}
|
||||
{{ p.avatar or '👤' }}
|
||||
{% endif %}<br>
|
||||
<a href="/users/{{ p.id }}" style="font-size:0.7rem; color:inherit; text-decoration:none;">{{ p.name.split()[0] }}</a>
|
||||
</th>
|
||||
{% endfor %}
|
||||
<th style="color:var(--text-muted);">Skin</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{% for h in holes %}
|
||||
{% set hr = skins_hole_results.get(h) %}
|
||||
<tr>
|
||||
<td class="hole-num">{{ h }}</td>
|
||||
{% if hole_pars %}<td class="score-cell" style="color:var(--text-muted);">{{ hole_pars.get(h, '—') }}</td>{% endif %}
|
||||
{% for p in players %}
|
||||
{% set s = scores.get(h, {}).get(p.id, {}) %}
|
||||
{% set strokes = s.strokes if s else 0 %}
|
||||
{% set par = hole_pars.get(h, 0) %}
|
||||
<td class="score-cell">
|
||||
{% if strokes %}
|
||||
{% set is_winner = hr and hr.winner == p.id %}
|
||||
{% if par %}
|
||||
{% set diff = strokes - par %}
|
||||
{% if strokes == 1 %}<span class="score-hio{% if is_winner %} skin-winner{% endif %}">{{ strokes }}</span>
|
||||
{% elif diff <= -2 %}<span class="score-eagle{% if is_winner %} skin-winner{% endif %}">{{ strokes }}</span>
|
||||
{% elif diff == -1 %}<span class="score-birdie{% if is_winner %} skin-winner{% endif %}">{{ strokes }}</span>
|
||||
{% elif diff == 1 %}<span class="score-bogey{% if is_winner %} skin-winner{% endif %}">{{ strokes }}</span>
|
||||
{% elif diff >= 2 %}<span class="score-double-bogey{% if is_winner %} skin-winner{% endif %}">{{ strokes }}</span>
|
||||
{% else %}<span{% if is_winner %} class="skin-winner"{% endif %}>{{ strokes }}</span>{% endif %}
|
||||
{% else %}<span{% if is_winner %} class="skin-winner"{% endif %}>{{ strokes }}</span>{% endif %}
|
||||
{% else %}—{% endif %}
|
||||
</td>
|
||||
{% endfor %}
|
||||
<td class="score-cell">
|
||||
{% if hr %}
|
||||
{% if hr.winner %}✓{% if hr.pot > 1 %} {{ hr.pot }}{% endif %}
|
||||
{% else %}→ {{ hr.pot }}{% endif %}
|
||||
{% endif %}
|
||||
</td>
|
||||
</tr>
|
||||
{% endfor %}
|
||||
</tbody>
|
||||
<tfoot>
|
||||
<tr class="totals-row">
|
||||
<td>Skins</td>
|
||||
{% if hole_pars %}<td></td>{% endif %}
|
||||
{% for p in players %}
|
||||
<td>{{ skins_won.get(p.id, 0) }}</td>
|
||||
{% endfor %}
|
||||
<td>{% if unclaimed %}({{ unclaimed }}){% endif %}</td>
|
||||
</tr>
|
||||
</tfoot>
|
||||
</table>
|
||||
{% endif %}
|
||||
|
||||
</div>
|
||||
{% endblock %}
|
||||
|
||||
Reference in New Issue
Block a user