205 lines
6.3 KiB
TypeScript
205 lines
6.3 KiB
TypeScript
'use client'
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import { useEffect, useMemo, useState } from 'react'
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import Link from 'next/link'
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import { upsertScore } from '@/app/actions/scores'
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import { strokesReceived } from '@/lib/handicap'
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import { HoleView } from './hole-view'
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import { FullGrid } from './full-grid'
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import { LeaderboardView } from './leaderboard-view'
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import { ScoreEntrySheet } from './score-entry-sheet'
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import { ChevronLeft } from 'lucide-react'
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import type { Hole, Player, ScoreRow, RoundInfo } from '@/app/(app)/rounds/[id]/scorecard/page'
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type View = 'hole' | 'grid' | 'leaderboard'
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type EntryState = {
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player: Player
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hole: Hole
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}
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function buildScoreMap(rows: ScoreRow[]): Record<string, number> {
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return Object.fromEntries(rows.map((r) => [`${r.playerId}-${r.holeId}`, r.strokes]))
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}
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export function ScorecardView({
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round,
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holes,
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players,
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initialScores,
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currentUserId,
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}: {
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round: RoundInfo
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holes: Hole[]
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players: Player[]
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initialScores: ScoreRow[]
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currentUserId: string
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}) {
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const [scores, setScores] = useState<Record<string, number>>(buildScoreMap(initialScores))
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const [activeHoleIdx, setActiveHoleIdx] = useState(0)
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const [view, setView] = useState<View>('hole')
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const [entry, setEntry] = useState<EntryState | null>(null)
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const [saving, setSaving] = useState(false)
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const isActive = round.status === 'active'
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const activeHole = holes[activeHoleIdx]
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// ── SSE real-time subscription ─────────────────────────────
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useEffect(() => {
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const es = new EventSource(`/api/rounds/${round.id}/stream`)
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es.onmessage = (event) => {
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try {
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const rows: ScoreRow[] = JSON.parse(event.data)
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setScores(buildScoreMap(rows))
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} catch {
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// ignore parse errors
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}
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}
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return () => es.close()
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}, [round.id])
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// ── Running totals per player ──────────────────────────────
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const runningTotals = useMemo(() => {
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const totals: Record<string, { net: number; gross: number; holesPlayed: number }> = {}
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for (const player of players) {
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let net = 0
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let gross = 0
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let played = 0
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const ch = player.courseHandicap ?? 0
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for (const hole of holes) {
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const g = scores[`${player.userId}-${hole.id}`]
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if (g !== undefined) {
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gross += g
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net += g - strokesReceived(ch, hole.strokeIndex, holes.length)
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played++
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}
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}
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totals[player.userId] = { net, gross, holesPlayed: played }
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}
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return totals
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}, [scores, players, holes])
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// ── Score save with optimistic update ─────────────────────
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async function handleSave(strokes: number) {
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if (!entry) return
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setSaving(true)
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const key = `${entry.player.userId}-${entry.hole.id}`
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const prev = scores[key]
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// Optimistic update
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setScores((s) => ({ ...s, [key]: strokes }))
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setEntry(null)
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const result = await upsertScore(round.id, entry.hole.id, entry.player.userId, strokes)
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if (result.error) {
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// Revert
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setScores((s) => {
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const next = { ...s }
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if (prev === undefined) delete next[key]
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else next[key] = prev
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return next
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})
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}
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setSaving(false)
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}
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function openEntry(player: Player, hole?: Hole) {
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if (!isActive) return
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setEntry({ player, hole: hole ?? activeHole })
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}
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return (
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<div className="flex h-screen flex-col">
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{/* Header */}
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<div className="flex items-center gap-3 border-b px-4 py-3 shrink-0">
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<Link href={`/rounds/${round.id}`}>
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<ChevronLeft className="h-5 w-5" />
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</Link>
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<div className="flex-1 min-w-0">
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<div className="font-semibold truncate">
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{round.name ?? round.course?.name ?? 'Scorecard'}
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</div>
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<div className="text-xs text-muted-foreground">
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{round.tee?.name} tees · {round.holesCount} holes
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{!isActive && (
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<span className="ml-1 text-muted-foreground">(completed)</span>
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)}
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</div>
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</div>
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{saving && (
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<span className="text-xs text-muted-foreground animate-pulse">Saving…</span>
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)}
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</div>
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{/* View tabs */}
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<div className="flex border-b shrink-0">
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{(['hole', 'grid', 'leaderboard'] as View[]).map((v) => (
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<button
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key={v}
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onClick={() => setView(v)}
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className={`flex-1 py-2 text-xs font-medium capitalize transition-colors ${
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view === v
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? 'border-b-2 border-primary text-primary'
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: 'text-muted-foreground hover:text-foreground'
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}`}
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>
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{v === 'grid' ? 'Full card' : v === 'leaderboard' ? 'Leaderboard' : 'Hole'}
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</button>
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))}
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</div>
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{/* Main content */}
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<div className="flex-1 overflow-hidden flex flex-col">
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{view === 'hole' && activeHole && (
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<HoleView
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hole={activeHole}
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holeIndex={activeHoleIdx}
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totalHoles={holes.length}
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players={players}
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scores={scores}
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runningTotals={runningTotals}
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isActive={isActive}
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onPrev={() => setActiveHoleIdx((i) => Math.max(0, i - 1))}
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onNext={() => setActiveHoleIdx((i) => Math.min(holes.length - 1, i + 1))}
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onTapScore={(player) => openEntry(player)}
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/>
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)}
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{view === 'grid' && (
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<div className="overflow-auto flex-1">
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<FullGrid
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holes={holes}
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players={players}
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scores={scores}
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isActive={isActive}
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onTapScore={(player, hole) => openEntry(player, hole)}
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/>
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</div>
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)}
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{view === 'leaderboard' && (
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<div className="overflow-y-auto flex-1">
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<LeaderboardView holes={holes} players={players} scores={scores} />
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</div>
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)}
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</div>
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{/* Score entry sheet */}
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<ScoreEntrySheet
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open={entry !== null}
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hole={entry?.hole ?? null}
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player={entry?.player ?? null}
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currentStrokes={
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entry ? (scores[`${entry.player.userId}-${entry.hole.id}`] ?? null) : null
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}
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onSave={handleSave}
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onClose={() => setEntry(null)}
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/>
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</div>
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)
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}
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